Games Without Frontiers? Socio-historical Perspectives at the Gaming/Gambling Intersection

dc.contributor.authorHeather Wardle
dc.date.accessioned2026-02-16T16:25:22Z
dc.date.available2026-02-16T16:25:22Z
dc.date.issued2021
dc.description.abstractThis open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the 20th century but also incorporates more recent trends like the poker boom of the 1990s, the development of social media gambling products and the development of skin betting markets.
dc.identifier.isbn978-3-319-69623-897
dc.identifier.otherhttps://doi.org/10.1007/978-3-030-74910-1
dc.identifier.urihttps://link.springer.com/openurl?genre=book&isbn=978-3-030-74910-1
dc.identifier.urihttp://bibliovirtual.umar.mx:4000/handle/123456789/1844
dc.language.isoen_US
dc.publisherSpringer International Publishing
dc.titleGames Without Frontiers? Socio-historical Perspectives at the Gaming/Gambling Intersection
dc.typeBook
eperson.firstnamenombre
person.jobTitletrabajo

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